Don’t Test Me, River

Don't Test Me, River

Two days after potently curing River McIrish of her %#& vampirism there she was at the bistro, all pale and greenish again. Furious, I passed a Potent Cure elixir to a certain out-and-about Grumpy, boobytrapping teen and had her take care of business. Demoting dumb townies to human: The ultimate boobytrap.

If she becomes a vampire (or any other form of long-lived Supernatural) again, I’m going to move her into the legacy house, hand her a megaphone, and have her rant about death until the Reaper exacts his revenge.

Enough with these crappy townies. ENOUGH.

Acacia Bloom, Mystic Healer

Acacia Bloom, Mystic Healer

She finally did it–Acacia finally cured her 12th zombie. Here she is celebrating with . . . a shrug? A stretch? Whatever. Acacia is Acacia.

I didn’t think it was going to happen. Even setting the lunar cycle down to 2 days, even making her patrol the town overnight every full moon, even with her only needing two more unique cures–I just didn’t think she was going to get it done in her lifetime.

I could have made this easier on myself by having her first zombify Sims, then cure them. That felt too cheat-y to me initially, but in hindsight? If I was just going to wind up adjusting the lunar cycle to have a freakin’ full moon every other night then really, why not have her make her own zombies?

Anyway. I so didn’t think this was going to happen that I didn’t even have the game camera anywhere near her when she threw the elixir at the 12th zombie, and zombies run off in quite a hurry once cured. Thanks for making me miss an important game moment, random zombie.

Mark will tell you I actually threw my hands up in the “goooooooal!” posture and shouted “YES!” when this happened. How embarrassing! How undignified! How immature! Am I twelve?

Probably, but still: Victory. Victory at last.